Tuesday, May 11, 2010

Mathematical Problems and Puzzles from the Polish Mathematical Olympiads







Stefan Straszewicz, "Mathematical Problems and Puzzles from the Polish Mathematical Olympiads"
Pergamon Press 1965 ASIN: B0000CMPWZ 367 pages PDF 29,3 MB

This book is a translation of the second Polish edition, published in 1960, in which various improvements were made.

The contest for secondary school pupils known as the Mathematical Olympiad has been held in Poland every year since 1949/50.

The problems set at the contests require only a knowledge of school mathematics (i.e., elementary algebra, geometry and trigonometry) but are on the whole more difficult than the usual school exercises.

COMMENT:

Although long out of print and hard to find, this is MUST read for aspiring contestants in the AMC/AIME/USAME mathematics contests. If you only have time for a couple of books to review and study, this should be one of them.



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Monday, April 12, 2010

Finite Element Techniques for Fluid Flow: Jerome J. Connor



Finite Element Techniques for Fluid Flow: Jerome J. Connor
Transatlantic Arts ISBN: 0408001763 1977-02 PDF (OCR) 340 pages 7.3 Mb

Preface:
Until recently, finite element techniques were almost exclusively used in structural engineering problems but now there is a growing awareness of their potential in other engineering fields, especially in fluid mechanics.

This book presents these recent advances in a simple way. The authors have been mainly concerned with producing a text for teaching which can be easily followed by the self-taught student. The last part will undoubtedly also be of use to research workers. The reader will be led from the basic principles of Chapter 1, and the simple finite element concepts and models given in Chapters 2 and 3, step by step to more complex applications. A chapter (4) on the governing equations of fluid flow has been included o provide a more complete progression, though this is not intended for those already well versed in fluid dynamics. Chapter 5 is concerned with the solution of potential type problems and Chapter 6 sets out viscous flow problems in porous media: both are topics well suited to finite element solutions and of general interest to the engineer, applied mathematician and physicist.

In the remaining chapters the solutions of more specialised problems are presented. Chapter 7 describes how circulation problems can be tackled using finite elements, Chapter 8 deals with the solution of the mass transfer equation and Chapter 9 discusses ways of solving general transient incompressible flows. Since this book contains more material than could be used in a standard course, the authors have also indicated in t he contents some sections which could be omitted without affecting the general structure. Those students not interested in coastal engineering and transport type problems could in addition leave out Chapters 7 and 9. Finally, the authors wish to thank all those who made this book possible, especially their research associates Dr. R. Adey, Mr. J. Rodenhuis, Dr. S. Smith and Dr. J. Wang.


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Algorithmic Learning in a Random World: Vladimir Vovk, Alex Gammerman, Glenn Shafer







Algorithmic Learning in a Random World: Vladimir Vovk, Alex Gammerman, Glenn Shafer
Springer ISBN: 0387001522 2005-03-22 PDF (OCR) 324 pages 57.2 Mb


Algorithmic Learning in a Random World describes recent theoretical and experimental developments in building computable approximations to Kolmogorov's algorithmic notion of randomness. Based on these approximations, a new set of machine learning algorithms have been developed that can be used to make predictions and to estimate their confidence and credibility in high-dimensional spaces under the usual assumption that the data are independent and identically distributed (assumption of randomness). Another aim of this unique monograph is to outline some limits of predictions: The approach based on algorithmic theory of randomness allows for the proof of impossibility of prediction in certain situations. The book describes how several important machine learning problems, such as density estimation in high-dimensional spaces, cannot be solved if the only assumption is randomness.


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Adaptive Learning of Polynomial Networks: Genetic Programming, Backpropagation and Bayesian Methods P


0387312390

Adaptive Learning of Polynomial Networks: Genetic Programming, Backpropagation and Bayesian Methods (Genetic and Evolutionary Computation): Nikolay Nikolaev, Hitoshi Iba,
Springer | ISBN: 0387312390 | 2006-05-03 | PDF (OCR) | 316 pages | 15.5 Mb


This book delivers theoretical and practical knowledge for developing algorithms that infer linear and non-linear multivariate models, providing a methodology for inductive learning of polynomial neural network models (PNN) from data. The text emphasizes an organized model identification process by which to discover models that generalize and predict well. The empirical investigations detailed here demonstrate that PNN models evolved by genetic programming and improved by backpropagation are successful when solving real-world tasks.
Adaptive Learning of Polynomial Networks is a vital reference for researchers and practitioners in the fields of evolutionary computation, artificial neural networks and Bayesian inference, and for advanced-level students of genetic programming. Readers will strengthen their skills in creating efficient model representations and learning operators that efficiently sample the search space, and in navigating the search process through the design of objective fitness functions.

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Pattern Recognition and Image Analysis: 4th Iberian Conference, IbPRIA 2009 Proceedings


Pattern Recognition and Image Analysis: 4th Iberian Conference, IbPRIA 2009 Proceedings

Hélder J. Araújo, Ana Maria Mendonça, Armando J. Pinho, María Inés Torres Barańano, "Pattern Recognition and Image Analysis: 4th Iberian Conference, IbPRIA 2009 Póvoa de Varzim, Portugal, June 10-12, 2009 Proceedings (Lecture Notes in Computer Science)"
Springer; 1 edition (June 30, 2009) | English | 3642021719 | 514 pages | PDF | 14.81 MB

This volume constitutes the refereed proceedings of the 4th Iberian Conference on Pattern Recognition and Image Analysis, IbPRIA 2009, held in Póvoa de Varzim, Portugal in June 2009.
The 33 revised full papers and 29 revised poster papers presented together with 3 invited talks were carefully reviewed and selected from 106 submissions. The papers are organized in topical sections on computer vision, image analysis and processing, as well as pattern recognition.



Average-Case Complexity

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Average-Case Complexity

Andrej Bogdanov, Luca Trevisan, «Average-Case Complexity»
Now Publishers | ISBN: 1933019492 | 2006 | PDF | 124 pages | 11.92 MB

Average-Case Complexity is a thorough survey of the average-case complexity of problems in NP. The study of the average-case complexity of intractable problems began in the 1970s, motivated by two distinct applications: the developments of the foundations of cryptography and the search for methods to "cope" with the intractability of NP-hard problems. This survey looks at both, and generally examines the current state of knowledge on average-case complexity. Average-Case Complexity is intended for scholars and graduate students in the field of theoretical computer science. The reader will also discover a number of results, insights, and proof techniques whose usefulness goes beyond the study of average-case complexity.




Beginning Cryptography with Java (repost)


Beginning Cryptography with Java

Beginning Cryptography with Java
Wrox | August 19, 2005 | ISBN: 0764596330 | 480 pages | CHM | 2,5 MB

While cryptography can still be a controversial topic in the programming community, Java has weathered that storm and provides a rich set of APIs that allow you, the developer, to effectively include cryptography in applications-if you know how.

This book teaches you how. Chapters one through five cover the architecture of the JCE and JCA, symmetric and asymmetric key encryption in Java, message authentication codes, and how to create Java implementations with the API provided by the Bouncy Castle ASN.1 packages, all with plenty of examples. Building on that foundation, the second half of the book takes you into higher-level topics, enabling you to create and implement secure Java applications and make use of standard protocols such as CMS, SSL, and S/MIME.

What you will learn from this book

* How to understand and use JCE, JCA, and the JSSE for encryption and authentication
* The ways in which padding mechanisms work in ciphers and how to spot and fix typical errors
* An understanding of how authentication mechanisms are implemented in Java and why they are used
* Methods for describing cryptographic objects with ASN.1
* How to create certificate revocation lists and use the Online Certificate Status Protocol (OCSP)
* Real-world Web solutions using Bouncy Castle APIs

Who this book is for

This book is for Java developers who want to use cryptography in their applications or to understand how cryptography is being used in Java applications. Knowledge of the Java language is necessary, but you need not be familiar with any of the APIs discussed.

Wrox Beginning guides are crafted to make learning programming languages and technologies easier than you think, providing a structured, tutorial format that will guide you through all the techniques involved.

Pattern Matching Algorithms

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Pattern Matching Algorithms

Alberto Apostolico, Zvi Galil, «Pattern Matching Algorithms»
Oxford University Press | ISBN: 0195113675 | 1997 | PDF | 400 pages | 19.65 MB

This book provides an overview of the current state of pattern matching as seen by specialists who have devoted years of study to the field. It covers most of the basic principles and presents material advanced enough to faithfully portray the current frontier of research.




Data Structures for Game Programmers (repost)


Data Structures for Game Programmers

Data Structures for Game Programmers (Premier Press Game Development)
Muska & Lipman/Premier-Trade | November 25, 2002 | ISBN: 1931841942 | 884 pages | PDF | 11 MB

Game programmers, check out the only book on data structures written especially for you! Described in layman's terms, this book will explain all of the essential data structures that are used in video game programming. It will also go over some of the more advanced and specialized data structures, too. Data Structures for Game Programmers is written in C++, and any special skills required to understand the book will be explained within it. The CD will include source code of the book, compiled demo's of the source, graphical demo code, plus tools such as Visual C++ 5, SDL, STLPort, Paint Shop Pro, and an SDL Primer by Ernest Pazera.

Foundations of Data Mining and Knowledge Discovery

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Foundations of Data Mining and Knowledge Discovery (Studies in Computational Intelligencem 6.)

Tsau Young Lin, "Foundations of Data Mining and Knowledge Discovery (Studies in Computational Intelligence, 6.)"
Springer; 1 edition (October 1, 2005) | English | 3540262571 | 375 pages | PDF | 5.83 MB

"Foundations of Data Mining and Knowledge Discovery" contains the latest results and new directions in data mining research. Data mining, which integrates various technologies, including computational intelligence, database and knowledge management, machine learning, soft computing, and statistics, is one of the fastest growing fields in computer science. Although many data mining techniques have been developed, further development of the field requires a close examination of its foundations. This volume presents the results of investigations into the foundations of the discipline, and represents the state of the art for much of the current research. This book will prove extremely valuable and fruitful for data mining researchers, no matter whether they would like to uncover the fundamental principles behind data mining, or apply the theories to practical applications.


Algorithms for Fuzzy Clustering: Methods in c-Means Clustering with Applications (repost)

1
Algorithms for Fuzzy Clustering

Algorithms for Fuzzy Clustering: Methods in c-Means Clustering with Applications (Studies in Fuzziness and Soft Computing)
Springer | April 15, 2008 | ISBN: 3540787364 | 248 pages | PDF | 3.56 MB

The main subject of this book is the fuzzy c-means proposed by Dunn and Bezdek and their variations including recent studies. A main reason why we concentrate on fuzzy c-means is that most methodology and application studies in fuzzy clustering use fuzzy c-means, and hence fuzzy c-means should be considered to be a major technique of clustering in general, regardless whether one is interested in fuzzy methods or not. Unlike most studies in fuzzy c-means, what we emphasize in this book is a family of algorithms using entropy or entropy-regularized methods which are less known, but we consider the entropy-based method to be another useful method of fuzzy c-means. Throughout this book one of our intentions is to uncover theoretical and methodological differences between the Dunn and Bezdek traditional method and the entropy-based method. We do note claim that the entropy-based method is better than the traditional method, but we believe that the methods of fuzzy c-means become complete by adding the entropy-based method to the method by Dunn and Bezdek, since we can observe natures of the both methods more deeply by contrasting these two.

A Handbook of Statistical Analyses Using Stata, Fourth Edition: Sophia Rabe-Hesketh, Brian S. Everitt

1
1584887567

A Handbook of Statistical Analyses Using Stata, Fourth Edition: Sophia Rabe-Hesketh, Brian S. Everitt
Chapman and Hall/CRC | ISBN: 1584887567 | 2006-11-15 | PDF (OCR) | 352 pages | 40.2 Mb

Fully updated, the fourth edition of this highly acclaimed and perpetually bestselling text demonstrates how a wide variety of statistical analyses, including descriptive statistics, graphics, and model estimation and diagnostics, can be performed using Stata version 9. The authors present many of Stata's novel features, including a new mixed-models estimation command and a new matrix language. This edition also contains additional exercises that use various data sets and numerous examples of real-life data, enabling a better understanding of the methodology. The book offers selected solutions in an appendix as well as a solutions manual with qualifying course adoptions.

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0 UML 2 et MDE : Ingénierie des modèles avec études de cas, «Franck Barbier» Dunod | ISBN: 2100495267 | 2005-11-04 | PDF | 360 pages | 8 Mb Cet ou



Steven T Karris, ''Signals and Systems with MATLAB Applications''
Orchard Publications | 2nd edition (February 24, 2007) | English | ISBN: 0970951168 | 598 pages | PDF | 10.3 Mb

This text is now in its fourth edition, "Signals and Systems with MATLAB Computing and Simulink Modeling", ISBN 978-1-934404-11-9. NOTE: 3rd Edition = 2nd Edition + Simulink - 2nd Edition = 1st Edition + End of Chapter Solutions - 1st Edition = No End-of Chapter Solutions but will be sent in PDF as attachment free of charge if you purchase this edition. Best buy if you do not want Simulink


UML 2 et MDE : Ingénierie des modèles avec études de cas

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UML 2 et MDE : Ingénierie des modèles avec études de cas, «Franck Barbier»
Dunod | ISBN: 2100495267 | 2005-11-04 | PDF | 360 pages | 8 Mb

Cet ouvrage s'adresse aux ingénieurs logiciel, developpeurs, architectes et chefs de projet, ainsi qu'aux étudiants en écoles d'ingénieurs et en master d'informatique.
Il décrit en détail les nouveautés d'UML 2 (Unified Modeling Language) et le nouveau paradigme informatique MDE (Model Driven Engineering).
• La première partie porte sur la technologie des objets et plus particulièrement sur le lien entre modélisation orientée objet et programmation orientée objet. De nombreux exemples de code sont fournis avec une étude de cas concise en C++.
• La seconde partie est une présentation détaillée d'UML 2 et notamment de toutes les différences et avancées par rapport à UML 1.x.
• La troisième partie présente trois études de cas décrites dans leur totalité (le code est téléchargeable sur Internet)
Au sommaire
• Avant-propos
• Modélisation objet
• UML Structure
• UML Behavior
• Prison de Nantes
• Système de domotique
• Système bancaire
• Index

Wednesday, April 7, 2010

Machine Learning

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Machine Learning By Thomas Mitchell
Publisher: McGraw Hill Higher Education 1997 | 414 Pages | ISBN: 0070428077 | DJVU | 7 MB



This book covers the field of machine learning, which is the study of algorithms that allow computer programs to automatically improve through experience. The book is intended to support upper level undergraduate and introductory level graduate courses in machine learning.


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Concepts of Programming Languages

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Concepts of Programming Languages By Robert W. Sebesta
Publisher: Addison Wesley 2005 | 744 Pages | ISBN: 0321330250 | PDF | 124 MB



Concepts of Programming Languages describes the fundamental concepts of programming languages by presenting design issues, examining design choices, and critically comparing design alternatives without being language specific. This book is appropriate for anyone who wants to compare and contrast various programming languages.


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Software Error Detection through Testing and Analysis

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J. C. Huang "Software Error Detection through Testing and Analysis"
Wiley | English | 2009-05-26 | ISBN: 0470404442 | 259 pages | PDF | 1 MB


An in-depth review of key techniques in software error detection
Software error detection is one of the most challenging problems in software engineering. Now, you can learn how to make the most of software testing by selecting test cases to maximize the probability of revealing latent errors. Software Error Detection through Testing and Analysis begins with a thorough discussion of test-case selection and a review of the concepts, notations, and principles used in the book. Next, it covers:
• Code-based test-case selection methods
• Specification-based test-case selection methods
• Additional advanced topics in testing
• Analysis of symbolic trace
• Static analysis
• Program instrumentation
Each chapter begins with a clear introduction and ends with exercises for readers to test their understanding of the material. Plus, appendices provide a logico-mathematical background, glossary, and questions for self-assessment. Assuming a basic background in software quality assurance and an ability to write nontrivial programs, the book is free of programming languages and paradigms used to construct the program under test.
Software Error Detection through Testing and Analysis is suitable as a professional reference for software testing specialists, software engineers, software developers, and software programmers. It is also appropriate as a textbook for software engineering, software testing, and software quality assurance courses at the advanced undergraduate and graduate levels.


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Handbook of Floating-Point Arithmetic (Repost)



Handbook of Floating-Point Arithmetic By Jean-Michel Muller, Nicolas Brisebarre and more
Publisher: Birkhäuser Boston 2009 | 572 Pages | ISBN: 081764704X | PDF | 6 MB



Floating-point arithmetic is by far the most widely used way of implementing real-number arithmetic on modern computers. Although the basic principles of floating-point arithmetic can be explained in a short amount of time, making such an arithmetic reliable and portable, yet fast, is a very difficult task. From the 1960s to the early 1980s, many different arithmetics were developed, but their implementation varied widely from one machine to another, making it difficult for nonexperts to design, learn, and use the required algorithms. As a result, floating-point arithmetic is far from being exploited to its full potential.
This handbook aims to provide a complete overview of modern floating-point arithmetic, including a detailed treatment of the newly revised (IEEE 754-2008) standard for floating-point arithmetic. Presented throughout are algorithms for implementing floating-point arithmetic as well as algorithms that use floating-point arithmetic. So that the techniques presented can be put directly into practice in actual coding or design, they are illustrated, whenever possible, by a corresponding program.
Key topics and features include:
* Presentation of the history and basic concepts of floating-point arithmetic and various aspects of the past and current standards
* Development of smart and nontrivial algorithms, and algorithmic possibilities induced by the availability of a fused multiply-add (fma) instruction, e.g., correctly rounded software division and square roots
* Implementation of floating-point arithmetic, either in software—on an integer processor—or hardware, and a discussion of issues related to compilers and languages
* Coverage of several recent advances related to elementary functions: correct rounding of these functions and computation of very accurate approximations under constraints
* Extensions of floating-point arithmetic such as certification, verification, and big precision
Handbook of Floating-Point Arithmetic is designed for programmers of numerical applications, compiler designers, programmers of floating-point algorithms, designers of arithmetic operators, and more generally, students and researchers in numerical analysis who wish to better understand a tool used in their daily work and research.


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Programming Mobile Robots with Aria and Player: A Guide to C++ Object-Oriented Control (Repost)



Programming Mobile Robots with Aria and Player: A Guide to C++ Object-Oriented Control By Amanda Whitbrook
Publisher: Springer 2009 | 117 Pages | ISBN: 1848828632 | PDF | 3 MB



Programming Mobile Robots with Aria and Player provides a comprehensive guide to creating object-oriented C++ programs for robots using the Player and Aria APIs within a Linux environment. A basic knowledge of object-oriented techniques is assumed, but the text is written in a user-friendly style, and is equally suitable for researchers with previous experience of robot control, or for students completely new to the field. The book is fully supported throughout with examples, diagrams, sample programs, and configuration files. MobileRobot’s Pioneers are used as vehicles throughout the book, but most of the techniques and programs that are demonstrated for Player are directly applicable to the wide number of other makes and models that the API supports. In addition, the Aria section is also appropriate for other robots made by MobileRobots.
The book discusses how to install the various pieces of software needed and also describes how to:
• configure robots;
• control robots remotely;
• program each individual sensor and actuator; and
• set up and control robots, in both the real world and in a simulated environment (either through Player’s Stage plug-in or Aria’s MobileSim simulator).
Programming Mobile Robots with Aria and Player serves as a complete text for undergraduate and postgraduate robotics programming modules, and is also an invaluable reference source for students, teachers and researchers.

About the Author
Dr Amanda Whitbrook holds a 1st Class BSc (Hons) in Mathematics & Physics from Nottingham Trent University (UK), an MSc with Distinction in Management of Information Technology from the University of Nottingham (UK) and a PhD in Mathematics from Nottingham Trent University. She has been a research fellow at the University of Nottingham since 2005.
Dr Whitbrook's work has been published in the IEEE Transactions on Systems, Man, and Cybernetics Part B - Cybernetics, and is a member of the IEEE Robotics and Automation Society.


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Agile Principles, Patterns, and Practices in C# (Repost)



Agile Principles, Patterns, and Practices in C# By Robert C. Martin, Micah Martin
Publisher: Prentice Hall PTR 2006 | 768 Pages | ISBN: 0131857258 | CHM | 8 MB



With the award-winning book Agile Software Development: Principles, Patterns, and Practices, Robert C. Martin helped bring Agile principles to tens of thousands of Java and C++ programmers. Now .NET programmers have a definitive guide to agile methods with this completely updated volume from Robert C. Martin and Micah Martin, Agile Principles, Patterns, and Practices in C#. This book presents a series of case studies illustrating the fundamentals of Agile development and Agile design, and moves quickly from UML models to real C# code. The introductory chapters lay out the basics of the agile movement, while the later chapters show proven techniques in action. The book includes many source code examples that are also available for download from the authors' Web site. Readers will come away from this book understanding *Agile principles, and the fourteen practices of Extreme Programming *Spiking, splitting, velocity, and planning iterations and releases *Test-driven development, test-first design, and acceptance testing *Refactoring with unit testing *Pair programming *Agile design and design smells *The five types of UML diagrams and how to use them effectively *Object-oriented package design and design patterns *How to put all of it together for a real-world project Whether you are a C# programmer or a Visual Basic or Java programmer learning C#, a software development manager, or a business analyst, Agile Principles, Patterns, and Practices in C# is the first book you should read to understand agile software and how it applies to programming in the .NET Framework.


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Tuesday, April 6, 2010

Exploratory Data Analysis with MATLAB (Repost)



Exploratory Data Analysis with MATLAB By Wendy L. Martinez, Angel Martinez, Jeffrey Solka
Publisher: Chapman and Hall/CRC 2004 | 424 Pages | ISBN: 1584883669 | PDF | 5 MB



Exploratory data analysis (EDA) was conceived at a time when computers were not widely used, and thus computational ability was rather limited. As computational sophistication has increased, EDA has become an even more powerful process for visualizing and summarizing data before making model assumptions to generate hypotheses, encompassing larger and more complex data sets. There are many resources for those interested in the theory of EDA, but this is the first book to use MATLAB to illustrate the computational aspects of this discipline.

Exploratory Data Analysis with MATLAB presents the methods of EDA from a computational perspective. The authors extensively use MATLAB code and algorithm descriptions to provide state-of-the-art techniques for finding patterns and structure in data. Addressing theory, they also incorporate many annotated references to direct readers to the more theoretical aspects of the methods. The book presents an approach using the basic functions from MATLAB and the MATLAB Statistics Toolbox, in order to be more accessible and enduring. It also contains pseudo-code to enable users of other software packages to implement the algorithms.

This text places the tools needed to implement EDA theory at the fingertips of researchers, applied mathematicians, computer scientists, engineers, and statisticians by using a practical/computational approach.


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Graphics and GUIs with MATLAB (Repost)



Graphics and GUIs with MATLAB By O. Thomas Holland, Patrick Marchand
Publisher: Chapman and Hall/CRC 2002 | 536 Pages | ISBN: 1584883200 | PDF | 9 MB



MATLAB®, now the industry-standard engineering language for computation, analysis, and visualization, continues to evolve in its capabilities. Version 6.x incorporated several major improvements, including significant enhancements to its graphics features, such as transparencies, increased 3-D visualization, and an improved rendering engine.The bestselling Graphics and GUIs with MATLAB has been fully revised to reflect MATLAB version 6. The third edition also features a number of improvements in both content and organization that ensure its readers get the optimum level of detail and best possible instruction.New in the Third Edition:"Full updates that reflect MATLAB 6.x enhancements"Expanded discussions on 2-D and 3-D graphics"New chapters on good GUI design and data visualization techniques"Volume visualizations"Updated language commands"Deeper coverage of programming techniques, such as data structures and callback techniques"Exercises in each chapter"Additional examples and updated illustrations Graphics and GUIs with MATLAB, Third Edition retains the comprehensible, almost conversational tutorial style that made its predecessors so popular but offers a streamlined organization and deeper coverage that make this edition an even better way to acquire or increase proficiency in using MATLAB to its fullest graphics capabilities.


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Turtle Geometry: The Computer as a Medium for Exploring



Turtle Geometry: The Computer as a Medium for Exploring By Harold Abelson, Andrea diSessa
Publisher: The MIT Press 1981 | 497 Pages | ISBN: 0262010631 | DJVU | 4 MB



Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student's contact with mathematics. Using this book and a few simple computer programs, students can explore the properties of space by following an imaginary turtle across the screen.

The concept of turtle geometry grew out of the Logo Group at MIT. Directed by Seymour Papert, author of Mindstorms, this group has done extensive work with preschool children, high school students and university undergraduates.


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JPEG2000: Image Compression Fundamentals, Standards and Practice (Repost)

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JPEG2000: Image Compression Fundamentals, Standards and Practice By David Taubman, Michael Marcellin
Publisher: Springer 2001 | 800 Pages | ISBN: 079237519X | DJVU | 16 MB



JPEG2000: Image Compression Fundamentals, Standards and Practice is an essential reference for professional engineers and academic researchers in the fields of communication, image processing, signal processing, information theory, and multimedia. It has specific applications for those involved in the development of software and hardware solutions for multimedia, internet, and medical imaging applications, and for those pursuing research in image and video compression. The book is suitable as a primary text for a course in image compression; it would also be helpful in the context of a more general class covering multimedia compression at an in-depth level. Final year engineering undergraduate students pursuing projects in multimedia compression and/or communication would also find the book a useful tool. JPEG2000: Image Compression Fundamentals, Standards and Practice is written in four parts, to serve the interests of a wide readership. Representing about half the total text, Part I of the book provides a thorough and up-to-date background in the fundamentals of image compression, including topics not previously brought together in a single volume. Part 2 contains a complete description of the JPEG2000 standard. This description is written in such a way as to be completely self-contained from an implementation perspective, while it contains numerous references to the fundamental developments in Part 1. Together, Parts 1 and 2 serve the complementary roles of explanation and exposition in relation to both the JPEG2000 standard and modern image compression techniques. Part 3 of the book is devoted to the implementation and exploitation of the JPEG2000 standard, containing guidelines, suggestions, and analyses for both software and hardware oriented applications. Part 4 describes other key image compression standards, namely JPEG and JPEG-LS. The purpose of this material is to allow the reader to compare the capabilities and complexity associated with these standards with those of JPEG2000. This final part of the book also serves to provide a practical demonstration of some of the fundamental techniques introduced in Part 1 which are not demonstrated by the JPEG2000 standard.


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Fuzzy Models and Algorithms for Pattern Recognition and Image Processing (Repost)



Fuzzy Models and Algorithms for Pattern Recognition and Image Processing By James C. Bezdek, James Keller, Raghu Krisnapuram, Nikhil Pal
Publisher: Springer 2005 | 776 Pages | ISBN: 0387245154 | PDF | 43 MB



Fuzzy Models and Algorithms for Pattern Recognition and Image Processing presents a comprehensive introduction of the use of fuzzy models in pattern recognition and selected topics in image processing and computer vision. Unique to this volume in the Kluwer Handbooks of Fuzzy Sets Series is the fact that this book was written in its entirety by its four authors. A single notation, presentation style, and purpose are used throughout. The result is an extensive unified treatment of many fuzzy models for pattern recognition. The main topics are clustering and classifier design, with extensive material on feature analysis relational clustering, image processing and computer vision. Also included are numerous figures, images and numerical examples that illustrate the use of various models involving applications in medicine, character and word recognition, remote sensing, military image analysis, and industrial engineering.


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Language Implementation Patterns: Create Your Own Domain-Specific and General Programming Languages (Repost)



Language Implementation Patterns: Create Your Own Domain-Specific and General Programming Languages By Terence Parr
Publisher: Pragmatic Bookshelf 2009 | 374 Pages | ISBN: 193435645X | PDF | 4 MB



Knowing how to create domain-specific languages (DSLs) can give you a huge productivity boost. Instead of writing code in a general-purpose programming language, you can first build a custom language tailored to make you efficient in a particular domain.

The key is understanding the common patterns found across language implementations. Language Design Patterns identifies and condenses the most common design patterns, providing sample implementations of each.

The pattern implementations use Java, but the patterns themselves are completely general. Some of the implementations use the well-known ANTLR parser generator, so readers will find this book an excellent source of ANTLR examples as well. But this book will benefit anyone interested in implementing languages, regardless of their tool of choice. Other language implementation books focus on compilers, which you rarely need in your daily life. Instead, Language Design Patterns shows you patterns you can use for all kinds of language applications.

You'll learn to create configuration file readers, data readers, model-driven code generators, source-to-source translators, source analyzers, and interpreters. Each chapter groups related design patterns and, in each pattern, you'll get hands-on experience by building a complete sample implementation. By the time you finish the book, you'll know how to solve most common language implementation problems.

About the Author
Terence Parr is a professor of computer science and graduate program director at the University of San Francisco, where he continues to work on his ANTLR parser generator and template engine. Terence has consulted for and held various technical positions at companies such as IBM, Lockheed Missiles and Space, NeXT, and Renault Automation. Terence holds a Ph.D. in computer engineering from Purdue University and was a postdoctoral fellow at the Army High-Performance Computing Research Center at the University of Minnesota, where he built parallelizing FORTRAN source-to-source translators. He is the author of "The Definitive ANTLR Reference".


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Knowledge-Free and Learning-Based Methods in Intelligent Game Playing

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Knowledge-Free and Learning-Based Methods in Intelligent Game Playing By Jacek Mandziuk
Publisher: Springer 2010 | 260 Pages | ISBN: 3642116779 | PDF | 3 MB



The book is focused on the developments and prospective challenging problems in the area of mind game playing (i.e. playing games that require mental skills) using Computational Intelligence (CI) methods, mainly neural networks, genetic/evolutionary programming and reinforcement learning. The majority of discussed game playing ideas were selected based on their functional similarity to human game playing. These similarities include: learning from scratch, autonomous experience-based improvement and example-based learning. The above features determine the major distinction between CI and traditional AI methods relying mostly on using effective game tree search algorithms, carefully tuned hand-crafted evaluation functions or hardware-based brute-force methods.
On the other hand, it should be noted that the aim of this book is by no means to underestimate the achievements of traditional AI methods in game playing domain. On the contrary, the accomplishments of AI approaches are undisputable and speak for themselves. The goal is rather to express my belief that other alternative ways of developing mind game playing machines are possible and urgently needed.

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New Developments in Multiple Objective and Goal Programming



New Developments in Multiple Objective and Goal Programming By Dylan Jones, Mehrdad Tamiz, Jana Ries
Publisher: Springer 2010 | 200 Pages | ISBN: 3642103537 | PDF | 3 MB



This volume shows the state-of-the-art in both theoretical development and application of multiple objective and goal programming. Applications from the fields of supply chain management, financial portfolio selection, financial risk management, insurance, medical imaging, sustainability, nurse scheduling, project management, water resource management, and the interface with data envelopment analysis give a good reflection of current usage. A pleasing variety of techniques are used including models with fuzzy, group-decision, stochastic, interactive, and binary aspects. Additionally, two papers from the upcoming area of multi-objective evolutionary algorithms are included.
The book is based on the papers of the 8th International Conference on Multi-Objective and Goal Programming (MOPGP08) which was held in Portsmouth, UK, in September 2008.


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Discrete Mathematics With Algorithms (Repost)



Discrete Mathematics With Algorithms
Publisher: John Wiley & Sons | ISBN: 0471849022 | edition 1988 | PDF | 560 pages | 12,8 mb

This first-year course in discrete mathematics requires no calculus or computer programming experience. The approach stresses finding efficient algorithms, rather than existential results. Provides an introduction to constructing proofs (especially by induction), and an introduction to algorithmic problem-solving. All algorithms are presented in English, in a format compatible with the Pascal programming language. Contains many exercises, with answers at the back of the book (detailed solutions being supplied for difficult problems).

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Geometric Algebra for Computer Graphics (Repost)

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Geometric Algebra for Computer Graphics By John A. Vince
Publisher: Springer 2008 | 256 Pages | ISBN: 1846289963 | PDF | 2 MB



Geometric algebra (a Clifford Algebra) has been applied to different branches of physics for a long time but is now being adopted by the computer graphics community and is providing exciting new ways of solving 3D geometric problems.
John Vince (author of numerous books including ‘Geometry for Computer Graphics’ and ‘Vector Analysis for Computer Graphics’) has tackled this complex subject in his usual inimitable style, and provided an accessible and very readable introduction.
As well as putting geometric algebra into its historical context, John tackles complex numbers and quaternions; the nature of wedge product and geometric product; reflections and rotations (showing how geometric algebra can offer a powerful way of describing orientations of objects and virtual cameras); and how to implement lines, planes, volumes and intersections. Introductory chapters also look at algebraic axioms, vector algebra and geometric conventions and the book closes with a chapter on how the algebra is applied to computer graphics.


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Wednesday, March 31, 2010

Advanced Monitoring and Numerical Analysis of Coastal Water and Urban Air Environment


Advanced Monitoring and Numerical Analysis of Coastal Water and Urban Air Environment (cSUR-UT Series: Library for Sustainable Urban Regeneration)
Springer | 2010-02-01 | ISBN: 4431997199 | 158 pages | PDF | 5 MB

Undergraduate and graduate students of civil engineering, architecture, environmental engineering, and environmental science will enjoy reading the book without knowledge or experience in computer science. Especially, several case study works were introduced focusing urban environmental problems in Mega cities in Asian countries. For example, Tokyo, Taipei, Bangkok are monitoring field for environmental research. Regeneration of Topics include state-of-the-art of environmental monitoring and simulation in urban area: hazardous substances, atmospheric movement, coastal hydrology, biological tests, and wastewater.




Numerical.Analysis.Using.MATLAB.2ed.



This text includes the following chapters:
ò Introduction to MATLAB
ò Root Approximations
ò Sinusoids and Complex Numbers
ò Matricesand Determinants
ò Review of Differential Equations
ò Fourier, Taylor, and Maclaurin Series
ò Finite Differences and Interpolation
ò Linear and Parabolic Regression
ò Solution of DifferentialEquations by Numerical Methods
ò Integration by Numerical Methods
ò Difference Equationsò Partial Fraction Expansion
ò The Gamma and Beta Functions
ò Orthogonal Functions and MatrixFactorizations
ò Bessel, Legendre, and Chebyshev Polynomials
ò Optimization MethodsEach chapter contains numerous practical applications supplemented with detailed instructionsfor using MATLABand/or Microsoft Excel« to obtain quick solutions.

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The Discrete Nonlinear Schrödinger Equation: Mathematical Analysis, Numerical Computations and Physical Perspectives



Panayotis G. Kevrekidis "The Discrete Nonlinear Schrödinger Equation: Mathematical Analysis, Numerical Computations and Physical Perspectives"
Springer | English | 2009-07-14 | ISBN: 3540891986 | 415 pages | PDF | 12 MB


This book constitutes the first effort to summarize a large volume of results obtained over the past 20 years in the context of the Discrete Nonlinear Schrödinger equation and the physical settings that it describes. It contains an introduction to the model, its systematic derivation and its connection to applications, a subsequent analysis of the existence and the stability of fundamental nonlinear structures in 1, 2 and even 3 spatial lattice dimensions. It also covers the case of defocusing nonlinearities, the modulational instabilities of plane wave solutions, and the extension to multi-component lattices. In addition, it features a final chapter on special topics written by a wide array of experts in the field, addressing through short reviews, areas of particular recent interest.


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Numerical Analysis


Rainer Kress " Numerical Analysis"
Springer | 1998-04-17 | ISBN:0387984089 | 344 pages | Djvu | 5,8 Mb


This volume is intended as an introduction into numerical analysis for students in mathematics, physics, and engineering. Instead of attempting to exhaustively cover all parts of numerical analysis, the goal is to guide the reader towards the basic ideas and general principles by way of considering main and important numerical methods. Given the rapid development of numerical algorithms, a reasonable introduction to numerical analysis has to confine itself to presenting a solid foundation by restricting the presentation to the basic principles and procedures. The book includes the necessary basic functional analytic tools for the solid mathematical foundation of numerical analysis. These are indispensable for any deeper study and understanding of numerical methods, in particular, for differential equations and integral equations. Particular emphasis will be given to the question of stability--especially to well-posedness and ill-posedness. The text is presented in a concise and easily understandable fashion and can be successfully mastered in a one-year course.



The Discrete Nonlinear Schrödinger Equation: Mathematical Analysis, Numerical Computations and Physical Perspectives



Panayotis G. Kevrekidis "The Discrete Nonlinear Schrödinger Equation: Mathematical Analysis, Numerical Computations and Physical Perspectives"
Springer | English | 2009-07-14 | ISBN: 3540891986 | 415 pages | PDF | 12 MB


This book constitutes the first effort to summarize a large volume of results obtained over the past 20 years in the context of the Discrete Nonlinear Schrödinger equation and the physical settings that it describes. It contains an introduction to the model, its systematic derivation and its connection to applications, a subsequent analysis of the existence and the stability of fundamental nonlinear structures in 1, 2 and even 3 spatial lattice dimensions. It also covers the case of defocusing nonlinearities, the modulational instabilities of plane wave solutions, and the extension to multi-component lattices. In addition, it features a final chapter on special topics written by a wide array of experts in the field, addressing through short reviews, areas of particular recent interest.


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